четверг, 3 декабря 2015 г.
суббота, 5 сентября 2015 г.
First maps finally DONE!
Hey! For those, who follow me on this project, I have good updates:
I've almost finished first two pilot map sheets - TERRESTRIAL GREEN WORLD and a DESERT CANNYON
Updating with A4 size counters I did so far:
Some minor changes will take place, but the overall look is pleasing me, and that was the most difficult part:) As the project develops, I'll continue adding features (such as trees/roads/elevations token packs, buildings and objectives), my plans for new terrain types - winter/ sub-zero tundra, jungle, moon-like landscape, and more, as I collect ideas.
I develop my graphics all the time, and I'm open for advice;) You can view the progress from start on BT forum thread here http://bg.battletech.com/forums/terrain/terrain-hex-pack-in-progress-download-archive-added/150/
And you can see, that I've done a lot so far..
Now it's time to increase the sheet quantity up to 4 (modular) maps per terrain set, make hex packs and prepare the distribution. I'm determined to reach the best quality results from technology, and print a eye pleasing product.
I purely rely on crowdfunding, will announce my view on the process a when the first product appears from sketches.
Let me know what you think, guys, I know there's still a big interest in cool looking map sheets:)
Thanks!
I've almost finished first two pilot map sheets - TERRESTRIAL GREEN WORLD and a DESERT CANNYON
Updating with A4 size counters I did so far:
Some minor changes will take place, but the overall look is pleasing me, and that was the most difficult part:) As the project develops, I'll continue adding features (such as trees/roads/elevations token packs, buildings and objectives), my plans for new terrain types - winter/ sub-zero tundra, jungle, moon-like landscape, and more, as I collect ideas.
I develop my graphics all the time, and I'm open for advice;) You can view the progress from start on BT forum thread here http://bg.battletech.com/forums/terrain/terrain-hex-pack-in-progress-download-archive-added/150/
And you can see, that I've done a lot so far..
Now it's time to increase the sheet quantity up to 4 (modular) maps per terrain set, make hex packs and prepare the distribution. I'm determined to reach the best quality results from technology, and print a eye pleasing product.
I purely rely on crowdfunding, will announce my view on the process a when the first product appears from sketches.
Let me know what you think, guys, I know there's still a big interest in cool looking map sheets:)
Thanks!
суббота, 15 августа 2015 г.
вторник, 4 августа 2015 г.
среда, 22 июля 2015 г.
среда, 20 мая 2015 г.
пятница, 8 мая 2015 г.
пятница, 10 апреля 2015 г.
Hex terrain project update
In short, this is the new graphic style I developed for hex tile layouts, the hex size is 33 mm in diameter, representing terrain in 1:1200 scale, using Classic Battletech board game mechanics. I will experiment with hex borders and markings, too, so my project will be compatible with other wargames.
Fist part of the project is to draw 2-4 maps in following style, green world
Thousands of terrestrial worlds, with friendly atmosphere, vast greenery and water, have the best planet conditions for humans in 31st century. Warmed up by proximity of sun-like star, the planet climate is terraformed by first colonists in the beginning of human expansion over the galaxy, turning hostile enviroments into pleasant home for generations. As technology being lost in devastating war conflicts, these worlds maintain themselves mostly by photosynthetic process. The plant and wild life differs, sometimes introducing Earth-like, hybrid or other unbelieavable local species.
Depending on the distance to the star, the weather can change drasticaly.
Dry and deserted worlds are settled nevertheless, as early colonists didn't have much choice. So are other planets, with horrible conditions - frozen worlds with methane lakes or extreme hot worlds with constant volcano activity - all are known to man of the Inner Sphere, and will be a represented in my future projects
вторник, 7 апреля 2015 г.
воскресенье, 5 апреля 2015 г.
суббота, 4 апреля 2015 г.
Operation "Task Force Serpent"
So, I proudly present the final result of my work, displayed on incredibly realistic table!
BIG thanks to my friend and CBT forum member - Vortex for providing those awesome pictures. Just look at that terrain!
I smell many hours of battle! His new army, the Task Force Serpent of the second Star League, looks dangerous, ready to fight the Clan forces, deployed on the coastal base:)
Enjoy!
BIG thanks to my friend and CBT forum member - Vortex for providing those awesome pictures. Just look at that terrain!
I smell many hours of battle! His new army, the Task Force Serpent of the second Star League, looks dangerous, ready to fight the Clan forces, deployed on the coastal base:)
Enjoy!
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